realbboy: How someone who isn't an artist tries to draw things. Note that this was done in a sprite editor, not a normal image editor. It wasn't really meant to do images over 128x128px. Kaz said I had to have some talent because I did the spritework for my game, but that talent obviously doesn't scale up very well. I should do a scaled down version later and I guarantee it would look much better. I didn't spend to much effort on this, but I tried my best to do as well as I could without getting over pedantic about the shapes, which would lead to me giving up.
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