DAEDRIC FUN TIP:
Obey all rules or suffer unimaginable consequences.

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Raydio: I made a proportions sheet some time ago, never uploaded it due to it being extremely boring.
But then I like, animated it.
Now it's not boring.

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Raydio: I really need to downsize these, don't I?

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Toxic: Beautiful! much better animated

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Sashimi: Ooo, she's got a nice figure!

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Rick2tails: this is cute

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Raydio: Ugh I hate the way she looks on the left.

I hate uploading quick sketches

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Raydio: Well, um, quick sketches that I animated, I guess.

Either way, I need to change my philosophy and method of expression *_*

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Toxic: @Raydio: The only real problem I see with the left one is the arms seem a little thin/small, otherwise it's pretty good.

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Raydio: I was thinking more of the pose and stature. Her stance defies the expression she makes. I was trying to practice this sorta thing here, but I’m still drawing “boring”: all anatomy and no character.

Fucking hell, I need more damn ass practice with this shit

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Toxic: @Raydio: Welcome to the painful world of art

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Raydio: @Toxic: I envy cartoonists :^

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furnut: changing the direction and arc of her spine helps to get the poses you want.

for example, you can have her slump forward a bit for her tired/sleepy/drunk pose, with one hand rubbing her forehead.

for the shocked/surprised pose, you can arc her spine so her chest comes out but her head is reeling back in fright as her arms and legs try to get the most distance away from the source of the scare.

It helps to act it out yourself in front of a mirror. Try out multiple ways of acting out a pose and see how you position yourself, instead of trying to make it all up in your head.

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Raydio: @furnut: This is so clutch, thank you. I’ll definitely reference real poses next time

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Toryu-Mau: @Raydio: ... The irony being that cartoonists often envy illustrators for their ability to draw still arts in higher quality. >):'^[
It's surprising just how terrible at drawing some of the professional animators can be... it's as if it's a different medium entirely, even though it's so similar.

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Toryu-Mau: @furnut: ... A great example of these principals can be found in the web comic Lackadaisy by Tracy J. Butler.
Tracy puts particularly heavy focus on the dynamic posing and sense of motion in all of her panels.
And the way her characters emote with exaggerated expressions that mold their entire facial structure is a truly something to behold.
It is what one would describe as "Illusion of Life". >):^D

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Raydio: @Toryu-Mau: its prolly just different habits. Animators worry about line work more than gross anatomy to cut back on workload

Also I checked out that comic, man is she a talented artist

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Toryu-Mau: @Raydio: I know, right~ the sheer amount of periodical research Miss Butler puts behind each and every object is insane! All those historical details! It's Madness, I tell you! >)X^D
But the funny thing is, Tracy thinks her own art is.... "Average". D^:(<
It's one of those "Artist's Dilemma", being perpetually unsatisfied with one's own efforts is apparently a lifelong curse for most aspiring artist who have the drive to constantly evolve and get better at their craft.
Passion is a double edged sword, after all. >):^]

PS: About animators focusing heavily on line work and foregoing gross anatomy to reduce workload, there is a certain artist... Vivienne Medrano aka"Vivzipop" who does both her animation and still art in her proprietary "Construction line-less Semi-smear frame style" that somehow manages to look Gorgeous in both medium even though she does it all the while completely ignoring anatomical proportions that makes sense, and not drawing any construction lines in the process which cuts a significant portion of production time out.
If you fancy, do check out her web comic "Zoophobia", and the animation projects in the same art style on Youtube.