DAEDRIC FUN TIP:
Lesser beings should be ashamed of their uncovered body. Tag such images with "questionable".

Image

main image
Uploader Toxic,
Tags character:Katia_Managan prequel_game
Source Unknown
Locked No

Describe This Image As Dramatically As Possible


- Reply
Toxic: Vote- Gold, Silver, or Vintage

- Reply
Asa_of_elswher: Vintage

- Reply
Rick2tails: gold

- Reply
Raydio: Vintage

- Reply
jacobc62: Most certainly Vintage

- Reply
Sashimi: I'd have to say vintage.
- Reply
Sunny: Gold hast the best contrast, but vintage would be acceptable.
- Reply
Vinarto: Gold and silver seems to good for Katia. She should have to earn silver, then gold.

- Reply
Erick_Rusht: The vintage color is ideal for the game, taking into account that it gives a touch of antiquity and knowing that Katia is of low economic resources.

- Reply
MrCoopy: Vintage.

- Reply
AMKitsune: I'd have to vote for vintage as well. Not only is it the most thematically fitting, but it also appears that it would stand out better against a larger variety of background images/colours.

- Reply
WBGaming81: Vintage, gold and silver could be earned later or so

- Reply
Nik790: Vіntage
- Reply
Millie: Remember PEMDAS: purrentheses, electrocution, multiplication, division, addition, subtraction
- Reply
Millie: Oh also vintage

- Reply
Shotgun_Observations: How about all of them?

When you get to a certain level, you "upgrade"

- Reply
Toxic: @Shotgun_Observations: I was thinking about using all of them. The player would start with the vintage and it would change texture as the player's money gets higher.

- Reply
Shotgun_Observations: @Toxic: Actually, that is better. Since money is hard to come by (supposedly) it couldn't be abused too much.

- Reply
The_Last_Watcher: I actually think silver would look the best, given a little bit of distress (texture on the edges, a few specks of discoloration, etc.)
- Reply
Big_Boi: You could also add an option to change the color under a “hud options” menu and just have vintage set as the default color.

- Reply
Shotgun_Observations: Oooor... Make it so the different colors mean diferent difficulties. Gold being easy mode, etc...