AMKitsune: While I'm on this 'learning to animating things' kick, I decided to have a go at animating one of Cider's 'non comic panel' drawings.
I wanted to have a go at seeing how it would look if I tried animating a full body pose. This image seemed the best to use as it looked like there would be lots of balancing involved.
Before starting though, I had to break the image up into its 'component parts' (tail, arm, lifted shirt thigie and everything else) and convert it all into a more pixely style (to make it easier to recreate parts of the image that were once hidden, like the tail behind her leg).
I think I might have gone a bit overboard with the motions here and could have used toning them down a bit. Then again, I suppose 'overly gestured motions' are something that's done in cartoons from time to time, so maybe I'll just use that as my excuse? XD
AMKitsune: @MetalC0Mmander: While there are a few little things that now occur to me as not being right (like her tail not matching up with her moving torso and her head staying at the exact same height all the time), her back isn't standing out too much to me. However, what you're seeing might be unnatural stretching between her static neck and moving hip areas. It's the little things like this that I'm currently missing that would make this all the better. Thanks for voicing your views.
(Then again, it might also just be because the original image had quite a sharp curve in her back which isn't translating too well into animation. Who knows?)
AMKitsune: There we go. That should be a little better now.
Better leg movement, a head the moves with the rest of the body, additional rainment details, a tail that's actually attached to her spine now, a less stretchy back and just because I can, a transparent background (which makes practically no difference here whatsoever XD)
Describe This Image As Dramatically As Possible
- Reply
I wanted to have a go at seeing how it would look if I tried animating a full body pose. This image seemed the best to use as it looked like there would be lots of balancing involved.
Before starting though, I had to break the image up into its 'component parts' (tail, arm, lifted shirt thigie and everything else) and convert it all into a more pixely style (to make it easier to recreate parts of the image that were once hidden, like the tail behind her leg).
I think I might have gone a bit overboard with the motions here and could have used toning them down a bit. Then again, I suppose 'overly gestured motions' are something that's done in cartoons from time to time, so maybe I'll just use that as my excuse? XD
- Reply
- Reply
- Reply
(Then again, it might also just be because the original image had quite a sharp curve in her back which isn't translating too well into animation. Who knows?)
- Reply
Better leg movement, a head the moves with the rest of the body, additional rainment details, a tail that's actually attached to her spine now, a less stretchy back and just because I can, a transparent background (which makes practically no difference here whatsoever XD)
- Reply
- Reply
- Reply
- Reply
- Reply
With this much humiliation of personage, one could burn down this side of the interweb. But don't. Please.