Brevity is the soul of wit. In essence, make anything the comes from your whelpling fingers be succinct, and that you don't overstay your welcome. Writing for too long can...
Video of the gameplay above! This was my summer project during the lockdown.
I was experimenting with a rewinding mechanic and random level generators and decided to turn it into a Katia Managan video game.
Are you a fan of Katia? Do you wish she could rewind time and kick butt with a sword? Do you love chill grooves and tasty beats??
Then check out the video!
GAME FEATURES:
-REWIND TIME ABILITY
-RANDOM LEVELS
-ROUGH AND TUMBLE SWORD ACTION
-CUTE TALKING ANIMAL
-NIGHT VISION SPELL
bluedraggy: Um. Yeah. Okay, you win the Internet. Just for the love of all that's holy, we need the link to download the game!
Does Kaz know about this? Now there's a stream to watch. It looks glorious!
Zerorganic: and for everyone who is wondering... im sure he used this music track https://www.youtube.com/watch?v=P8K-yHcolso. Amazing fit and an anamzing track on its own
Zargothrax: This is amazing!
I once tried making a side-scrolling game in UE4, but gave up. True, 2D games have never been the strength of UE4, Unity is more suitable for that, or so I've heard. I remember sometimes when a projectile (what was also 2d) hit the target, it literally fell out of the plane of the world. Even if you made a 2d game it was really a 3d game with a perpendicular camera, and what I could best describe as VERY tiny fov at VERY large distance, to cancel out the 3D-ness. It was all pretty wonky. (At one time I also made one in Java, but I wouldn't even consider that a game)
What I wanted to say is that I understand how this is no small feat, so congrats! The art looks gorgeous as well, you made that too?
KuroNeko: Finally watched the video and damn, this looks so cool.
I love that calm remix of skyrim title theme.
Also, did you make that title screen art? Because it's great.
Amazing work, it's a shame there's not many prequel fangames.
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Video of the gameplay above! This was my summer project during the lockdown.
I was experimenting with a rewinding mechanic and random level generators and decided to turn it into a Katia Managan video game.
Are you a fan of Katia? Do you wish she could rewind time and kick butt with a sword? Do you love chill grooves and tasty beats??
Then check out the video!
GAME FEATURES:
-REWIND TIME ABILITY
-RANDOM LEVELS
-ROUGH AND TUMBLE SWORD ACTION
-CUTE TALKING ANIMAL
-NIGHT VISION SPELL
- Reply
Does Kaz know about this? Now there's a stream to watch. It looks glorious!
- Reply
- Reply
- Reply
- Reply
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- Reply
- Reply
I once tried making a side-scrolling game in UE4, but gave up. True, 2D games have never been the strength of UE4, Unity is more suitable for that, or so I've heard. I remember sometimes when a projectile (what was also 2d) hit the target, it literally fell out of the plane of the world. Even if you made a 2d game it was really a 3d game with a perpendicular camera, and what I could best describe as VERY tiny fov at VERY large distance, to cancel out the 3D-ness. It was all pretty wonky. (At one time I also made one in Java, but I wouldn't even consider that a game)
What I wanted to say is that I understand how this is no small feat, so congrats! The art looks gorgeous as well, you made that too?
- Reply
I love that calm remix of skyrim title theme.
Also, did you make that title screen art? Because it's great.
Amazing work, it's a shame there's not many prequel fangames.
- Reply
- Reply
- Reply