DAEDRIC FUN TIP:
All beings within Mundus are but characters on the stage of fate and should be tagged as such with "character:" before their names.

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Uploader Zerorganic,
Tags 3D artist:Zerorganic character:Katia_Managan Katia's_wizard_robe missing_tail screenshot
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Zerorganic: Crafted with a lot of love and passion.... Little Cartoon Kat. I made a Nintendo 64/Ps1 Style model a few months ago. Here is the ps2/ Gamecube Katia. I wanted to aim for Art style Zelda: The wind waker has and also wanted her to look like the Katia i draw in my artstyle.

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Bokdan0: Cute low polygon tailless Katia, good job.

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Whistle: amazing cute (^ ^)

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semiafro007: looks great

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ADudeCalledLeo: This is pretty great, my guy

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damrok4321: Said it already a couple of times, but anyway, I love it. She looks very cute.
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Varanonegro: Te quedó preciosa, felicidades :)

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Zargothrax: This is great, good job! And the way her face is drawn, reflects your style very well.
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Urglenurf__: These 3d models continue to impress. Thanks for sharing your progress.

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Skybolt06: I really like it and think it's great, but... I still don't get the T-pose thing, I mean I'm sure it's for something that has to do with rendering and stuff if you wanted to animate it (correct me if I'm wrong) but still... I find the whole T-pose situation kinda weird

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Zerorganic: thanks for your kind words c:

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Zerorganic: @skybolt i mean... its normal to model characters in a t-pose. So you can better judge stuff like arm lenght and its general easier to model the arms because they arent close to the main body. Its just the default pose of nearly every model. And posing her differently would require an animation rig and weight painting, which i dont have done yet

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Skybolt06: @Zerorganic: Ah, I see, thanks for the explanation, also, you're welcome

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NotGodOkay: Hey hey let's put these type of models in Oblivion with custom animations!