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2016: Katia's_measurements Kvatch_arena_armor artist:Mediocre_Scrublord character:Katia_Managan mathematics tavia's_shop_storage_room text
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2227: Cloak_of_Gray_Tomorrow Katia's_Thief_Tunic Khajiit character:Katia_Managan
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- Reply - Reply Those are ten seconds you will never get back! D: - Reply > jpg > lineart > somehow only 775kb with no visible artefacting on 100% zoom what sorcery is this? - Reply That might explain why Google Deep Dream (which demands jpeg-standard input...) balked at least once when presented with a pic downloaded from here... - Reply My older phone very rarely had more than about 100mb of RAM to spare (seeing as it only 576 in total), so trying to load this pic may well have caused it to crash... There can't be THAT many colours in it, however. Anyone know if PNG still decompresses to truecolour in a web browser if you save it with reduced colour depth (e.g. 256 colours / 8 bit, thus a more manageable 20mb, and still a plenty large enough palette for all the block colours plus shading and antialiasing)? - Reply 2. Don't even know what rasterized means 3. I was too lazy to resize it - Reply 2. "Changed from a vector image (described as a series of lines and fills with exceptionally high resolution and smooth scaling) to a bitmap (ie made of a limited number of pixels)". A holdover from the CRT days when you had a choice between displays that used vector mapping (the beam location could be freely moved to any point on the screen, turned on, and then swept across to another...), or more TV-style ones which scanned across a regular series of horizontal lines, turning on and off at regular intervals to describe discontinuous strips of pixels. These lines being called, for reasons I do not ken the wot of, "Rasters". Thus taking an image designed for display on a pixelised device and manipulating it for output on a vector one instead was "vectorisation", and the reverse was "rasterisation". And as CRT raster displays came to be the dominant tech, followed by their LCD children, the term has stuck. Though you could use "pixelated" for more accuracy, that would actually be less clear as the term is more generally used to describe something that's of of excessively poor resolution and far too obviously made of square blocks. 3. Please, think of the children. Yknow, the ones who'll be trying to view this on low-memory devices with small displays. InsaneRez is all well and good if we want to print it out, and it does preserve a very clean record of your excellent vectoring work, but it's otherwise of no use to anyone as I've yet to run across anywhere selling a monitor large enough to show the entire pic without some kind of downscaling. Unless of course the idea is to show it on an experimental 100+ inch Super Hi-Vision 8K panel... turned landscape. I mean, how did you even make it so high rez in the first place? If you drew it in a vector program but then chose to save to PNG, did it not give you a dpi option? I'd suggest for uploading here, if it originally said, say, 600dpi (for a 6 1/8" by 9 1/6" canvas, or an 8.5 x 11 one with some whitespace borders that got automatically cropped), you maybe try 150 to 200 next time (919x1375 to 1225x1833) which will still look just as good in almost any circumstance. 300 if you really want to stay committed to the hi-rez cause (...as it'll still reduce the memory load by 75%) |
2239: 4chan Katia's_wizard_robe My_Little_Pony artist:Man_Of_Mer character:Katia_Managan crossover double_amputee green_eyes knock_off
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2240: Cloak_of_Gray_Tomorrow Mortal_Kombat artist:Baz1S character:Katia_Managan crossover magic_fire
- Reply - Reply - Reply Nice coloring. - Reply - Reply |
2237: Khajiit TES_Morrowind TES_Skyrim armor artist:Geravind character:your_weird_OC claws inconsistent_rendering knock_off screenshot shield text
- Reply Critics inbound... - Reply - Reply - Reply - Reply Говнотролли такие говнотролли. Намёк был на то, что в Скуриме при отличном владении щитом -- противника физ-дамагера можно забить даже без оружия. - Reply А в скайрим я играл по этому принципу: http://acomics.ru/~latest-scrolls/15 только за страшного орка. Again without translation, sorry :| - Reply - Reply This khajiit (by the story line) came from Morrovind to this cold land and had to reassemble with his brethren cause of stupid racism around... |
2230: Crossover_Collab adorable artist:Valkaiser casually_underdressed character:Katia_Managan very_casually_underdressed
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- Reply Said XML may reveal why it didn't work though I think - the interactivity / state machine lurking within appears to be driven by javascript. Maybe, for security reasons, that doesn't load when you're just viewing an image by itself rather than within the context of a whole page, and the display engine gets rather confused as a result? - Reply - Reply - Reply ...but in the source for this page, the "Image Only" button is just a form element that directly links the image when clicked. It should work. The same problem happens with the other two SVGs I uploaded here, which have no embedded javascript or CSS, so that isn't it. I'll have to run some more experiments when I return home. @Tahrey: I think vector graphics are receiving new attention due to the explosion of mobile devices and the need for crisp graphics at multiple screen sizes. - Reply - Reply I demand satisfaction!!! >:V - Reply This could be caused by your web server configuration. As you appear to be running Apache, this might cause it: <Location /fanartbooru/_images> ForceType image/jpeg </Location> Of course, I am making wild assumptions based on whatever little gobbets of info I can scrape from your web server. |
202: Kvatch_arena_armor armor armor_design artist:sentientsocks character:Katia_Managan painted_underwear text
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