Skoon: @PermanentFace: I can't find it but I recall reading in deep lore that the bridge connecting the island to the mainland was so long that there were small villages on it.
That and by the scale of Tamriel in Arena and Daggerfall a map of Cyrodiil shows lake Rumare as being larger than the great lakes.
The human eye would never be able to see across that.
Skoon: Funny thing about the scale of the game Oblivion is that by lore standards you wouldn't be able to see the imperial city from the outer shore of the Rumare.
Yet in game you can see every northern city from around one spot.
Skoon: Oh deary me, Katia Managan, the khajiit character with attractive feminine features whos sometimes overt sexuality has played an integral role in her development, has pornographic material drawn of her.
WHO KNEW!? MY GOD! ALERT THE PRESSES A CRIME HAS BEEN COMMITTED THIS DAY!
I personally think it adds to the whimsy and humor of the whole comic. Too much baseline consistency might be more boring to the eye than you would believe.
Think of this in art terms. Her round head on zoom out helps the viewer not only take in the scenery and situation, but adds to her ability to emote in hilarious ways. Whereas her design when "zoomed in" helps the viewer personalize the image better, delivering dramatic or emotional sequences efficiently.
You actually don't want to lose those visual cues and tricks.
Dramatic Descriptions
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That and by the scale of Tamriel in Arena and Daggerfall a map of Cyrodiil shows lake Rumare as being larger than the great lakes.
The human eye would never be able to see across that.
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Yet in game you can see every northern city from around one spot.
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;P
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It's actually a really good attempt however.
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Christ.
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Uh-huh, sure.
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WHO KNEW!? MY GOD! ALERT THE PRESSES A CRIME HAS BEEN COMMITTED THIS DAY!
o_o
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CUTE
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True plotline of prequel revealed.
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I personally think it adds to the whimsy and humor of the whole comic. Too much baseline consistency might be more boring to the eye than you would believe.
Think of this in art terms. Her round head on zoom out helps the viewer not only take in the scenery and situation, but adds to her ability to emote in hilarious ways. Whereas her design when "zoomed in" helps the viewer personalize the image better, delivering dramatic or emotional sequences efficiently.
You actually don't want to lose those visual cues and tricks.
- Reply