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7302: artist:egliomatn character:Katia_Managan magnus sunlight very_casually_underdressed
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showing 10 of 14 comments
egliomatn: @semiafro007: a benevolent yellow cat ponders at creation from the heavens and wonders if gets to keep the cool saintly aura
KuroNeko: "Katia saw all that the fans made, and it was very lewd"
Genesis 1:31 of the book of the holy pineaple.
Zargothrax: Katia achieved CHIM
xxx_orkslayergamer6969_xxx: ZEEEEEEEEEEEEEEEEEEEEEEEEUUUSS!
Skybolt06: I think I'm one of the only one that actually gets the CHIM reference, unless you're not referencing the one fanfiction someone made, that Kaz read on stream like three years ago, also yeah, I'm that new to the community, so I started watching old Kaz streams, not too interesting tbh, but there were some damn funny parts
Zargothrax: @Skybolt06: I've been here a while and didn't even know that Kaz streams are archived somewhere.
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7317: artist:egliomatn character:Katia_Managan monochrome portrait sketch
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ADudeCalledLeo: coot
Rick2tails: *pets the cute kitty*
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7316: Kvatch_arena_armor artist:Noxygen black_eyes character:Katia_Managan knock_off portrait smiling
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_Noxygen_: I want to say thanks to AMKitsune and Zargothrax for basically teaching me how to do layering and fill base colors, as well as how to do cell shading! This picture didn't come out too well but I learned a lot about krita and digital coloring from it. I'll certainly have a better workflow with digital in the future now!
Zargothrax: You're welcome!
Understanding the toolset in digital art is as much of a challenge as learning anatomy. But they are there to help, not to obstruct. It's important to try out different workflows with different tools from time-to-time. But for now, well done! |
7314: Khajiit Kvatch artist:ChrisMono character:Katia_Managan character:your_weird_OC comic text
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ADudeCalledLeo: He looks pretty cool to me. I like his "adventurer/forager" clothes.
Good art!
KuroNeko: Is he supposed to be a khajiit? because he looks more like a wolf.
But otherwise looks pretty cool :)
AMKitsune: @KuroNeko: Of a Khajiitti werewolf that is perpetually stuck mid-transformation. (probably not, but damn, I'm surprisingly proud of that idea. If anyone wants to run with it, go for it!)
Skybolt06: Hey, I'm ok with OC's, I actually have a few of my own, (not that I could draw, because a literally can't draw) but I like the way he looks, and I think you did a good job
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ChrisMono: yes, he is a wolf, but since there is no wolfkin humanoid in game or in the comic, i tried to make up what he could look like
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GrizzlyBear: @ChrisMono: In the games lore there’s a nearly extinct race called the lilmothiit (I think I spelled that right) so it’s not entirely impossible I guess. I believe they’re actually more fox-like, but maybe they can take many forms like the khajiit do
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7304: 3D Ayleid_ruins Katia's_wizard_robe artist:Zerorganic ayleid_well character:Katia_Managan magnus
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Zerorganic: i hope you like it c:. you can see the model here: https://sketchfab.com/3d-models/prequel-or-making-a-cat-cry-diorama-ruins-4b5f12723585476083b0ea7771692e21.
semiafro007: that´s something I would print in 3D, you made a great job
Skybolt06: bro that's sick, it also looks like it took a lot of time and effort, you did an awesome job
Zargothrax: This is pretty awesome!
Zerorganic: Naaaw c:. Thanks to all! I’m glad you like it c:. And ye... not gonna lie. It took a big chunk of time. I actually modeled the landscape and ruins in one day in a 14 hour long workflow xD. Had to learn first how to model all of this so I’m glad it paid off c:
AMKitsune: @Zerorganic: I'd say the time spent was well worth it. No just for this image alone, but for the fact that you now know how to do something new, and can apply that knowledge in future projects!
Now I can't help but imagine how this scene would look with a more cinematic camera angle, and cell shading.
Zerorganic: cell shading was actually planned but there were complications. There are two variations for how you can pull chell shading off. The first one is the use of in-software shaders. The other one is to duplicate all elements in the model, make the copy sligtly larger, use the backfaces and put a black texture with back face culling onto it so the models will have black outlines (if i did understand it right, maybe im wrong). Id have to use the second method because the site i did upload the model to doesent allow software shaders. Problem is... i learned about this too late. And the way how i made this model made it a pain in the ass to apply that.. so i just didnt.
CheydinhalWell: Nirn never looked sharper (except maybe in Morrowind)!
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7310: Katia's_Thief_Tunic Khajiit artist:ChrisMono character:Katia_Managan character:nightmare_king kvatch_arena_trousers meme
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ChrisMono: Based off the floating guy hallway meme, didn't have a funny caption to go with it.
DarthVader: Yes! Finally! KILL HER! It is your destiny!
CheydinhalWell: I thought this was inspired by those Slenderina games.
Either way, her strategy is appropriate! |
7293: artist:egliomatn character:Katia_Managan inconsistent_rendering monochrome portrait
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semiafro007: it's more than a feeling
Zerorganic: cute Kitten c:
Rick2tails: this is a cute doodle
CheydinhalWell: Absolutely adorkable!
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7307: Kvatch_arena_armor artist:Noxygen character:Katia_Managan monochrome portrait smiling
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_Noxygen_: this is a W.I.P, also my first time actually trying to use the digital medium seriously. I don't know shite about coloring (especially with Krita) so any suggestions on doing so would be greatly appreciated!
ADudeCalledLeo: Looks good so far!
I can't tell what that facial expression is supposed to be.
_Noxygen_: I just used that shot of majin Vegeta doing that maniacal smile as reference. Now that I look at it again I should've done more planning with that in mind to make the facial expression more direct (and shrink that shredded neck lol), but hey I'm learning ¯\_(ツ)_/¯
AMKitsune: @_Noxygen_: I don't know what program you're using, but the vast majority of them allow you to draw/paint on different 'layers'. I'd suggest that it's important to keep your lineart and colours on separate layers, so if you make a mistake or change your mind on how you want it to look at any point, you can erase/change the part you want without affecting more than you need to.
Second thing. Whatever program you're using, it quite probably has 'blend modes'. These are options that can be applied to layers (or groups of layers if your program supports 'folders'(or groups, or whatever they're called)) that change how the contents of that layer is drawn over the layers beneath it. In this example, I put some colours in a folder above your lineart and set the folder's blend mode to linear burn. There's no hard rule as to which mode you have to use. Play around with them to see what looks good to you. I also darkened the lineart slightly to prevent the colours visibly butting up against each other over the faded lines. Exactly how you choose to order your layers and what blend modes you use are entirely up to you. The important takeaways are that it's good to keep the various parts of your work separated into layers (for making cleaner changes and additions), and make use of layer/folder blend modes to merge the different parts of your image together. Hope that's of some help.
_Noxygen_: @AMKitsune: I just woke up and checked on this and Jesus Christ this post is awesome! I love the colored image example you made, hopefully I don't f*ck it up lol. I'll try my best to color when I finish my lines a bit more. Thank you for the help!
_Noxygen_: Also I'm drawing it in mischief then converting it to krita for coloring and such.
AMKitsune: @_Noxygen_: You're most welcome. I've just checked, and it looks like krita has all the functionality you'd want for this kind of thing. All that remains is for you to dive in and have fun with it. (that's the best, and most important part XD)
Zargothrax: @_Noxygen_: I forgot to answer earlier, but I'm also working with Krita.
If you're just starting out, the basics are: sketch, but on a separate layer than the background, (and put the sketch of the clothes on an another layer if you are drawing full body) then turn the opacity of the sketch layer(s) down, and ink on an other layer, then turn off the sketch layer(s), and create a new layer BEHIND the ink layer, on which you paint the colors. This is the most basic workflow you can have. An another way to color is with the "colorize mask editing tool" in Krita. It's a very powerful feature, I use it frequently for base coloring. I suggest you look it up. The most straightforward way of shading is to make your color layer into a clipping group, by selecting it, then pressing ctrl+shift+G, and adding a new layer on top of it inside the group and setting the blending mode of it to multiply. If you then paint onto that layer with a gray color, that will cast a shadow onto whatever color you had there on the color layer. If you want to see over-complicated ways to see how to shade, take a look at my previous post where I detailed my Krita workflow: >>7268, but in all seriousness, if you are just starting out with digital, for now, don't overburden yourself with these things.
_Noxygen_: @Zargothrax: thanks! I just finished the flat tones, and was going to stop there because I couldn't figure out how to cell shade properly. until I saw this post, although I did kinda f*cked up by using the sketch as line art lol so I'm still on the fence about adding more with this one specifically. regardless, this is useful information for the future so thank you!
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7300: animation character:Katia_Managan character:Quill-Weave firearms inconsistent_rendering knock_off
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ADudeCalledLeo: Quill has a church?
NotGodOkay: Yes and she's selling it.
NotGodOkay: Well... I expected more from this.
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238: artist:Julienya blood character:Dmitri_Argoth neck_wounds necromancy smiling tears
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