DAEDRIC FUN TIP:
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4915: Cloak_of_Gray_Tomorrow anvil character:Katia_Managan spoilers text
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- Reply - Reply - Reply - Reply I think Gharug, Asotil, and pretty much any unaccounted-for Kvatch NPC has a chance of being a 'PC' at the time of Septim's death. I would like to believe that Katia becomes Champion, but that the madgod finds some other champion. Stephane, perhaps, or Gharug.
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Millie: Open door to find Quill Weave dead, the character in Oblivion simply being an identically named, scaled, employed, and residenced twin, Katia was also Bruce Willis the whole time
- Reply And here I was making a game based off of a game I've never played. All I can say is don't be expecting strong similarities in gameplay between my game and Oblivion. - Reply - Reply |
4918: character:Katia_Managan prequel_game
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Millie: Remember PEMDAS: purrentheses, electrocution, multiplication, division, addition, subtraction
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Big_Boi: You could also add an option to change the color under a “hud options” menu and just have vintage set as the default color.
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4912: character:Katia_Managan prequel_game
- Reply - Reply - Reply - Reply My suggestion would be to slow down the movement of these notifications and possibly have them opaque for longer. That should help make them easier to read. To give you an idea of what I mean:
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Meow-mix-king-44: TOP KEK M8
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4891: Kvatch_arena_armor character:Katia_Managan pixel_art prequel_game sprite tagme
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Streetwind: You know, golden weapons don't have to be solid gold. You'd have a hard time even swinging them properly if they were! But they can simply be "gilded" - covered in a thin layer of gold for aesthetic purposes. This is actually something that's been done IRL, so there's no reason it cannot be in the game world.
Incidentally, it's the same for silver weapons. Silver is only a slightly less bad metal to make weapons out of than gold. But steel weapons can be silvered, giving the weapon its benefit of hurting silver-hating mystical creatures without lacking in sturdiness. - Reply Also speaking of colour, the Daedric weapons kind of look like iron as well. Perhaps making them darker (near black maybe) would help differentiate them? If nothing else, it would help the red highlights pop. @Kazerad: Now I'm imagining a mace made entirely of glued together gold coins.
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Asperger_kitten_1337: the Kvatch arena armor doesn't have sleeves, though
- Reply @Asperger_kitten_1337:Along with other updates, I fixed this problem and made a few more Katia outfit sprites. - Reply - Reply Then again, that's why "what other games have raised me to believe" was added in there. Games are often full of inaccuracies that end up being accepted as common knowledge. That aside though, what sorts of things do you make? The only experience I have with blacksmithing is watching things like that 'man at arms' youtube show where they make pop-culture weapons and armour (which instantly makes you at least 100 times more qualified to handle glowing metal than myself XD). - Reply - Reply |
4916: Kvatch_arena_armor artist:XPlaysX artist:protofun character:Katia_Managan
4914: Kvatch_arena_armor amulet_of_silence character:Katia_Managan magic_fire snow streets_of_Kvatch
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4761: Night_Eye artist:Jari booze character:Katia_Managan character:Quill-Weave friendship night painted_underwear questionable text very_casually_underdressed
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Meow-mix-king-44: katia is saggy...
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lllxBL4ZExlll: @Meow-mix-king-44: Ya know.... no one is that weird to look close enough there
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4893: Khajiit Strength monochrome sketch
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- Reply I know you showed this off in Discord, but if I knew you were going to put this on the booru, I'd have strangled you to prevent this horrendous war crime you've committed. - Reply
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Meow-mix-king-44: BUFF-KAT. Gharug would be jealous
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67: Katia's_wizard_robe amulet_of_silence artist:Pseudonymous books braids character:Katia_Managan character:Little_Katia guar_plush happy kittens magic_fire monochrome painted_underwear quest_book sad sketch spoilers
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4923: character:Katia_Managan inventory prequel_game rags screenshot text
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The maximum amount of items that can be carried in the inventory bar are 9, however this will be changed after the beta. Additionally, There are slots for helmets, cuirass', greaves, boots, gauntlets, and an outfit. Plus 3 accessory slots and 3 quest item slots (Accessories are things like enchanted rings or amulets, and quest items are special items that cannot be removed until the quest is completed).
For items, the rarity system is as follows:
*Common
*Uncommon
*Rare
*Ultra Rare
*Legendary
*Mythic
Originally this list excluded the "Mythic" category, however I wanted a rarity difference between Ebony and Daedric items and this seemed to work the best.
The original in-game screenshot came out blurry, so this was the alternative. Requests, recommendations, and constructive criticism are appreciated.
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