DAEDRIC FUN TIP:
Mortal fiction is pathetic. Any mention of 'spoilers' will usher forth a cleansing flame.
2555: artist:Todo_Deygulash blood character:Dodger character:Nah red_eyes romance teeth tongue
![]() |
Armored-Struggle-Wagon: for one thing, Ow. even for my Standards.... OH NO! YOU'RE MEETING ALL OF MY STANDARDS!
TanziniteBone: BUT can she cook spaghetti ?
KillerfishSG: I'm not sure why, but I bit on my own tongue. Ow there's a lot owf bloodfsgh
- Reply
Asperger_kitten_1337: Quill done goofed
Rick2tails: ouch ouch ouch
|
83: Kvatch_arena_armor artist:Pseudonymous character:Katia_Managan pose seduction text
![]() |
- Reply
Asperger_kitten_1337: well hello there, soft paws~
Rick2tails: If I see that damn cat one more time...I`m gonna hug her
|
4963: Blade character:Katia_Managan character:Sigrid pixel_art
![]() |
showing 10 of 11 comments
Toxic: On a game-related subject, here's a summary of events:
In short, there are a few things that prevent the game from being enjoyable. The main problem with it is the lag- I've tried workarounds for this but the major problem here is that this game is too big and has too many features for it to be a flash game. Other somewhat large problems are ease of saving and coding capabilities. The main solution here is to change the platform that I work on. I've tried RPG maker and it's fine and all but I cannot change the theme to match Prequel's feel. I've been experimenting, and it may work in my favor to do something with Unity. If anyone has any suggestions for a new platform to make games on I'd appreciate it. With the current situation, the game <i>could</i> be released but I don't want to present a laggy and unenjoyable game. So it would go without saying that release for any version for this game is postponed until I can get something working smoothly. Sorry if I let anyone down.
Kazerad: @Toxic: I've seen and made some pretty big Flash games! If you are running into lag, it probably means you are doing a lot of unnecessary stuff (e.g. drawing things nobody can see). A lot of times that isn't terribly difficult to fix without a complete rewrite.
- Reply
SilentOrbweaver: @Toxic:
Yeah, sorry to hear that. As far as I know flash can't handle well big amount of active objects. Now, if you want, I can see what you got in terms of code. I studied programming in university and still do on my own, used actionScript in one of my projects, maybe I can find something that will help. Also I currently figuring out unity and overall game development process, so maybe I can help you with that too.
Toxic: @Kazerad: I figured that was my problem. But considering that this is a beta, if I do make the game larger for anything afterward I fear that if I don't break the flash into smaller levels then the lag problem will continue to grow.
WassapDude94: What happened to Sigrid's face?
Rick2tails: hopefully it ran into Katias fist several times?
Glandziu: @Toxic Unity hosts plenty of games already, and it is really easy to use, at least from personal experience. It comes with a code editor (if you haven't got any). If you plan to change the platform, I say go for Unity.
|
69: adorable artist:Pseudonymous braids character:Katia_Managan character:Little_Katia ear-tilt eating food kittens monochrome
4742: Safety_hat amulet_of_silence character:ASOTIL character:Katia_Managan monochrome redraw text
![]() |
Erick_Rusht: I regret not being active, but I have a lot of work and little free time, so it is difficult to continue, I finished it very late (approximately between 9:24 pm and 1:31 a.m.) but for some reason I could not upload it. If the image does not look so good, it's my cell phone.
madmanransom: I genuinely wish we reached two years just for the anniversary.
It's really weird that I wanted that.
Rick2tails: updates..everywhere!
Glandziu: Hey there. Your great drawing skills show themselves in this and your previous drawing. Me, as a beginner to the whole "drawing" (because you can't say my garbage is an actual drawing), I'd like to ask you a few questions.
First of all, what type of pencil do you use for shading and do you need a different one to draw the outlines? Second, does paper type matter much when drawing? I'd be glad if you answer to these! |
91: STALKER adorable artist:Pseudonymous character:Katia_Managan crossover modern_clothing monochrome text
![]() |
- Reply
Asperger_kitten_1337: hmm... needs more gasmasks and Kalashinkov assault rifles
|
94: Blade Fallout adorable artist:Pseudonymous character:Sworddog law_enforcement oblivion_crisis oblivion_gate
![]() |
- Reply
Asperger_kitten_1337: AAGGGHHHH
*deep breath* AAGGGHHHH *deep breath* AAGGGHHHH *deep breath* AAGGGHHHH *deep breath* fuck. deadlyphasedoors. They have killed too many dogs |
333: PREQUEL_title artist:Prophet_Lord character:Katia_Managan pineapple traditional_clothing wallpaper yo-yo
![]() |
- Reply
Asperger_kitten_1337: this can be understood in many ways
|
84: Kvatch_arena_armor acrobatics artist:Pseudonymous character:Katia_Managan monochrome pose text
- Reply
- Reply