DAEDRIC FUN TIP:
Obey all rules or suffer unimaginable consequences.
2070: Conjuration Kvatch_arena_armor adorable animation artist:8Aerondight8 cake character:Katia_Managan eating food magic
animated
|
- Reply |
2072: artist:Mediocre_Scrublord character:Katia_Managan surreal
- Reply - Reply also because i have to... Katia has wood |
3176: Undertale adorable artist:Foxenawolf character:Katia_Managan character:Toriel crossover hugs sad tears
- Reply |
3154: Imperial_City Kvatch_arena_armor Lake_Rumare artist:Guardian character:Katia_Managan pencil_drawing sketch vista wilderness
showing 10 of 20 comments
- Reply - Reply - Reply - Reply The biggest downside to SAI is that while it does what it does very well, it lacks quite a lot of the features found in 'more comprehensive' image editors like photoshop. You may not need or want these features right now, but it's something to bare in mind. Moving onto photoshop, if you can get hold of it, that's one of those 'once you have it, you'll technically be able to do pretty much anything with it' kinds of programs. While it has got drawing and painting features and tools built in, it's primarily a photo editor, so as far as layering brush strokes and creating lineart goes, many people prefer SAI. Then again, some people swear by photoshop and use practically nothing else. It's one of those personal preference and 'what you're used to' kinds of thing. Given how much Photoshop costs (and if you can't get hold of a cheap copy), I understand that the Gnu Image Manipulation Program (or GIMP for short) is essentially an open source (FREE!) version of photoshop with most of the the same tools and features. Generally speaking, those are the sorts of programs that most digital artists seem to gravitate towards as they can offer a wide variety of oppertunity for creating art of all kinds of different styles. Programs like graphics gale are, to my understanding at least, limited more to sprite based art. I've asked Kazerad himself about his experience with it and he said that "It's optomized for sprite animation. For PRequel, it's honestly probably not the bestchoice", so while you can make larger pictures with it, you might find it easier in the long run to use something else. Quite honestly, there is no simple 'best program' to use. Try to get hold of as many different ones as you want and try them all. Some people stick with one program while others use multiple programs for different purposes. I've seen recordings of drawings by PlagueOfGripes where he draws the lineart in SAI and then moves over to photoshop to finish the colours. Experiment. You'll find something that works for ya. Also, nice scene here - Reply Also, I am not good at drawing, so take this next part however you wish. Based on what has been said before me, it seems like the best option would be to use SAI for lineart, then Photoshop for everything else, much like PlagueOfGripes. However, use whatever you feel most comfortable with or try to learn both and use each for what they are best at. Your call. - Reply Yet in game you can see every northern city from around one spot. - Reply - Reply That and by the scale of Tamriel in Arena and Daggerfall a map of Cyrodiil shows lake Rumare as being larger than the great lakes. The human eye would never be able to see across that. |
2074: Katia's_Thief_Tunic adorable amulet_of_silence artist:Todo_Deygulash character:Katia_Managan death erect_tail merchandise puppy
- Reply
MetalC0Mmander: About the name Festive Holiday Disaster. I think that it should only be used for the whole essemble instead of just the cloak or the rest of the clothes. If it's too complicated then nvm I'll just start tagging every picture with this suit approprietly.
- Reply
TemporaryFace: "Festive_Holiday_Disaster" is for the clothes. "Cloak_of_Gray_Tomorrow" is for the cloak itself. What do you mean by the whole ensemble?
- Reply
MetalC0Mmander: Hell no! Festive holiday disaster for clothes that are one color what is wrong with you? And what I mean by the whole esemble/set it the cloak and the clothes.
- Reply
- Reply
MetalC0Mmander: That sounds good.
|
2078: artist:Todo_Deygulash cave_story character:Katia_Managan crossover firearms
- Reply
MetalC0Mmander: It would be nice if you tagged it as whatever this is a crossover with. Also if you explained why she is so muscular.
- Reply She's muscular because Cave Story is done in pixel art, so to be visually readable the characters need to carry guns the size of their torso.
- Reply
TodoDeygulash: She's muscular because I like drawing muscles, even if it makes no sense for Katia.
- Reply
MetalC0Mmander: @Kazerad: Ah yeah I forgot Curly was wearing a red shirt. I thought it was white or pink for some reaon.
|
2079: character:Katia_Managan knock_off meme prisoner text
- Reply - Reply |
2080: Cloak_of_Gray_Tomorrow Katia's_Thief_Tunic Sneak character:Katia_Managan chiaroscuro glowing_eyes green_eyes
2086: Fallout artist:8Aerondight8 character:Katia_Managan crossover dog_and_his_cat firearms merchandise text
showing 10 of 21 comments
- Reply
MetalC0Mmander: Actually they are standard it's just that she has shit luck.
- Reply
MetalC0Mmander: @8Aerondight8: Well fuck me... Still SPECIAL is suposed to add to 40 for Fallout protagonist.
- Reply - Reply |
2066: Cloak_of_Gray_Tomorrow Katia's_Thief_Tunic artist:Diadorin beautiful character:Katia_Managan chiaroscuro featured_masterpiece looking_badass magic_fire
- Reply
- Reply
- Reply
- Reply
- Reply
- Reply
- Reply