DAEDRIC FUN TIP:
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2447: adorable artist:8Aerondight8 character:Dodger character:Quill-Weave commerce dodger:_break_the_law drugs text
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3276: Katia's_wizard_robe Long_gif_Contest Safety_hat animation argonian character:Katia_Managan character:Quill-Weave crossover heavy_weapons strife text
animated
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showing 10 of 21 comments
- Reply - Reply - Reply Very nicely made! super good menu ring animation too. - Reply As such, I now interpret the ruling to be a combination of the two. |
3297: character:Katia_Managan comic tagme text
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3288: adorable artist:Cider character:Katia_Managan character:your_weird_OC confusion hugs impure_thoughts monochrome seduction stranger_danger
3289: artist:Cider cake character:Katia_Managan crown merchandise monochrome royalty
- Reply The obvious answer - *Eat Cake* All of it. '°w°'
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MetalC0Mmander: Ok what kind of clothe is that? Lady in a dream sequence you either go naked or you don't. There shouldn't be a middle ground.
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Streetwind: Perhaps she is fat from all the cake, but wearing a corset to fake a slim waist? :P
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SomeShadyGuy: Shouldn't she be afraid of herself?
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3294: Kvatch_arena_armor character:Katia_Managan character:Rajirra pineapple questionable sketch text
3293: Kvatch_arena_armor character:Katia_Managan portrait snow
3298: Long_gif_Contest
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- Reply Why didn't I think of SolarFlyer?! - Reply - Reply - Reply - Reply TFW your references are so obscure not even you realized you made them. |
3250: Blade Kvatch_arena_armor Long_gif_Contest animation character:Katia_Managan rude strife surreal
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You're trying to animate in Photoshop! Although it can be used for animation, it's really more of an editing tool. I did this in Toon Boom, which is a practical studio program. I wouldn't try this in Photoshop unless you're a masochist, but to get nice smooth-looking animation you'd want to show movement every 1/8th of a second at a minimum - which is to say if you're animating at 24 FPS, you'd draw a new image every three frames. They call that "animating on threes", and it's something they do to save money in kids' shows and the like. Most shows animate normal actions on twos, which is a new image every 1/12th second, and fast actions on ones, every 1/24th second.
So if you were to animate your gif at that level, which is maybe twenty seconds long, you'd be chewing through maybe 240 frames of work! I'm going to guess that's around 4000 layers based on how Photoshop moves things and how much is going on in your animation.
You did pretty well for a first art thing! If it turns out you like this stuff, I recommend looking into animation programs. It's a niche so a lot of the software can be expensive, but there are some feasible options. In this case I found Toon Boom worked really well because it can vectorize a png and its deformation tools make the noodle arms more flexible. You could also use Flash by putting all of the arm assets into symbols, but if you're going to spend money on something Flash is probably one of the most unstable and unreliable programs out there.
@MikeyTheFox:
Who couldn't love sad, unlucky, pineapple cat?
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Sadcat: Oh... uhm, ok. :[
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Also, pretty sure Kazerad is a fan of yours, sooo
Prequel Somewhere Collaboration thing! best idea
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