DAEDRIC FUN TIP:
Unimaginable suffering shall be granted to those that do not tag properly.
2227: Cloak_of_Gray_Tomorrow Katia's_Thief_Tunic Khajiit character:Katia_Managan
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showing 10 of 11 comments
Kewot_Rokar: Wot
Valkaiser: You rasterized your beautiful vector art?
Those are ten seconds you will never get back! D:
Tahrey: > 3675 x 5500 pixels
> jpg > lineart > somehow only 775kb with no visible artefacting on 100% zoom what sorcery is this?
Tahrey: Ah, the "mis-reporting as JPG" thing you were on about?
That might explain why Google Deep Dream (which demands jpeg-standard input...) balked at least once when presented with a pic downloaded from here...
Tahrey: Oh, fwiw, as we were on the subject, that's 60 to 80mb once decompressed into 24 or 32bit colour, respectively o_O
My older phone very rarely had more than about 100mb of RAM to spare (seeing as it only 576 in total), so trying to load this pic may well have caused it to crash... There can't be THAT many colours in it, however. Anyone know if PNG still decompresses to truecolour in a web browser if you save it with reduced colour depth (e.g. 256 colours / 8 bit, thus a more manageable 20mb, and still a plenty large enough palette for all the block colours plus shading and antialiasing)?
Tahrey: 1. Yeah, I got the message already.
2. "Changed from a vector image (described as a series of lines and fills with exceptionally high resolution and smooth scaling) to a bitmap (ie made of a limited number of pixels)". A holdover from the CRT days when you had a choice between displays that used vector mapping (the beam location could be freely moved to any point on the screen, turned on, and then swept across to another...), or more TV-style ones which scanned across a regular series of horizontal lines, turning on and off at regular intervals to describe discontinuous strips of pixels. These lines being called, for reasons I do not ken the wot of, "Rasters". Thus taking an image designed for display on a pixelised device and manipulating it for output on a vector one instead was "vectorisation", and the reverse was "rasterisation". And as CRT raster displays came to be the dominant tech, followed by their LCD children, the term has stuck. Though you could use "pixelated" for more accuracy, that would actually be less clear as the term is more generally used to describe something that's of of excessively poor resolution and far too obviously made of square blocks. 3. Please, think of the children. Yknow, the ones who'll be trying to view this on low-memory devices with small displays. InsaneRez is all well and good if we want to print it out, and it does preserve a very clean record of your excellent vectoring work, but it's otherwise of no use to anyone as I've yet to run across anywhere selling a monitor large enough to show the entire pic without some kind of downscaling. Unless of course the idea is to show it on an experimental 100+ inch Super Hi-Vision 8K panel... turned landscape. I mean, how did you even make it so high rez in the first place? If you drew it in a vector program but then chose to save to PNG, did it not give you a dpi option? I'd suggest for uploading here, if it originally said, say, 600dpi (for a 6 1/8" by 9 1/6" canvas, or an 8.5 x 11 one with some whitespace borders that got automatically cropped), you maybe try 150 to 200 next time (919x1375 to 1225x1833) which will still look just as good in almost any circumstance. 300 if you really want to stay committed to the hi-rez cause (...as it'll still reduce the memory load by 75%) |
2239: 4chan Katia's_wizard_robe My_Little_Pony artist:Man_Of_Mer character:Katia_Managan crossover double_amputee green_eyes knock_off
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showing 10 of 12 comments
CaptainLackwit: Ah, now there's an old meme.
Man_Of_Mer: @Armored-Struggle-Wagon: But I don't work here. Do you have something against bronies?
Man_Of_Mer: Few. Ok. Don't need another antibrony out there, you know how that ends.
MikeyTheFox: @Man_Of_Mer: Don't worry! Your favorite Foxy admin is also too a Brownie :D (yes I meant to spell it like that)
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2240: Cloak_of_Gray_Tomorrow Mortal_Kombat artist:Baz1S character:Katia_Managan crossover magic_fire
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Baz1S: @AMKitsune Thanks. This is my first drawing, so I'll be glad to get some criticism. Please feel free to say how bad it is.
Armored-Struggle-Wagon: @Baz1S: well, it's not /that/ bad, I can't even draw Katia's head without tracing it :p
Geravind: =O_o= Lu Kang?... Well Katia looks awkwardly in that pose. Ah, it's normal for Katia. She even uses her big tail to keep the balance.
Nice coloring.
Kewot_Rokar: Hadouken!
Baz1S: @Geravind: Я пытался в точности повторить его позу. http://i.imgur.com/WroWMFW.jpg / I was trying to completely copy his pose.@Salamanakis: Thank you! I'm glad you like it.
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2237: Khajiit TES_Morrowind TES_Skyrim armor artist:Geravind character:your_weird_OC claws inconsistent_rendering knock_off screenshot shield text
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Geravind: Context: the guard of the caravan met a formidable opponent for once...
Critics inbound...
Radian: @Geravind: Критиковать то особо нечего. Очевидных косяков невидно. Можно придраться к отсутствию светотени и к тому, что это скорее коллаж чем рисунок.
CaptainLackwit: Oh christ this vaguely reminds me of that time in Morrowind that a naked Nord beat me, a man in full plate with a two handed sword, to death. With his bare hands.
DestinedFateX: "And then, son, I was raped in the ass."
Geravind: Как обычно, пришёл поручик... и не к месту рассказал о своём горьком заднем опыте.
Говнотролли такие говнотролли. Намёк был на то, что в Скуриме при отличном владении щитом -- противника физ-дамагера можно забить даже без оружия.
Radian: @Geravind: Пощади людей которые это будут гуглом переводить :D
А в скайрим я играл по этому принципу: http://acomics.ru/~latest-scrolls/15 только за страшного орка. Again without translation, sorry :|
Kewot_Rokar: This is... Wierdishly good. It just doesn't look normal with Morrowind and Skyrim things, but it isn't bad!
Geravind: @Kewot_Rokar: Oh, this one just likes that armor set very much. :3
This khajiit (by the story line) came from Morrovind to this cold land and had to reassemble with his brethren cause of stupid racism around... |
2230: Crossover_Collab adorable artist:Valkaiser casually_underdressed character:Katia_Managan very_casually_underdressed
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showing 10 of 38 comments
Tahrey: OK, tried again, both in Chrome with all extensions turned off, and in Internet Explorer (this machine only has those two browsers). No change in Chrome. And it didn't work at all in IE. Like, it didn't display embedded in the regular page, and when I clicked "image only" it displayed the xml contents of the file as if it were a text document (...and showed it as having a name that ended in "_jpg.mht", rather than the ".svg?" of Chrome... and yes, knocking off the "?" didn't do anything either).
Said XML may reveal why it didn't work though I think - the interactivity / state machine lurking within appears to be driven by javascript. Maybe, for security reasons, that doesn't load when you're just viewing an image by itself rather than within the context of a whole page, and the display engine gets rather confused as a result?
Tahrey: ...in fact when I right click on the embedded image (in Chrome) and try to "save as", it presents as a piece of HTML rather than an SVG file...
Tahrey: (ergo, maybe the browser is trying to display it as an html page and thus failing, as if you hold it to those standards it's rather badly malformed, being merely a module/fragment/object rather than an entire correctly-formatted page?)
Valkaiser: @Tahrey: What I mean is, the image board software is somehow confusing the browser. I can view the plain svg file with my browser just fine. I can even rename it to an html and it works. I set up my own image board using the same software that this one is based on and it works (this is mainly why I think it should work).
...but in the source for this page, the "Image Only" button is just a form element that directly links the image when clicked. It should work. The same problem happens with the other two SVGs I uploaded here, which have no embedded javascript or CSS, so that isn't it. I'll have to run some more experiments when I return home. @Tahrey: I think vector graphics are receiving new attention due to the explosion of mobile devices and the need for crisp graphics at multiple screen sizes.
Valkaiser: Now that I'm thinking about it. The version of the booru I'm using retrieves images via PHP. This booru doesn't appear to. Maybe this booru is running an older version of Shimmie2? I wonder how I could find out...
Valkaiser: I think I figured it out! The HTTP response header generated when retrieving the SVG via the "image only" button (in this case, linking directly to "http://www.prequeladventure.com/fanartbooru/_images/fdc6078861a74f5e831439f9da10e0ad/2230%20-%20Crossover_Collab%20Katia_Managan%20adorable%20artist%3AValkaiser%20casually_underdressed%20very_casually_underdressed.svg") incorrectly specifies the "Content-Type" field as "image/jpeg". This confuses the browser as it correctly receives the SVG data and then tries to parse it as a jpeg file. The "Content-Type" that should be reported is "image/svg+xml".
I demand satisfaction!!! >:V
Valkaiser: The same thing happens with other image files, such as PNGs, but the browser is smart enough to recognize that it isn't really a jpeg.
This could be caused by your web server configuration. As you appear to be running Apache, this might cause it: <Location /fanartbooru/_images> ForceType image/jpeg </Location> Of course, I am making wild assumptions based on whatever little gobbets of info I can scrape from your web server.
Valkaiser: Err, wait. Webserver looks more like nginx 1.8.0.
I don't know anything about configuring that then. I should be like, drawing or something. Yeah, the arts... |
2235: Cosplay Sly_Cooper artist:POMA character:Katia_Managan crossover
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Geravind: @POMA: Не делай этого с колодцем!
Кроме колечка на запястье блики около внешних окружностей глаз -- непонятно вообще на чём они. Может я последний ракал, но я их там не понимаю. (For deletion with his post as well, but give him at least one hour to see it.)
Armored-Struggle-Wagon: Is this supposed to be for the X-over collab? :S
Man_Of_Mer: Strengthening the Khajiiti stereotype, I see.
Kewot_Rokar: Not sure if it's a stereotype of all Khajiit, or the soon-to-be Katia. Either way, this Khajiit aprroves.
POMA: @Geravind: They're reflexing off the eyeball which is lightgreen, iris is green and pupil is black.
stupid_smelly_greedy_cat_people: Your art skills have improved these past couple years, POMA. Nice job.
Geravind: @POMA: You leveled up, indeed! This one got some experience from your works.
Khajiit can not into damn shading! It's not enough to see, how it should look like -- the tools seem unclear for this one. Even after those youtube drawing lessons Khajiit has problems with shading of polished armor parts. |
2016: Katia's_measurements Kvatch_arena_armor artist:Mediocre_Scrublord character:Katia_Managan mathematics tavia's_shop_storage_room text
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how else could you explain the pixels?
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Your reverence has been noted.
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