DAEDRIC FUN TIP:
Deleted images are cast into Oblivion along with their creators.
2024: Cloak_of_Gray_Tomorrow_(contest_entry) artist:UberTWOhpTeam character:Katia_Managan clothing_design
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Man_Of_Mer: That's the last thing I'd do to someone looking that badass.
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2019: Dark_Brotherhood artist:Radian character:Katia_Managan green_eyes modern_clothing
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Man_Of_Mer: So, do they know what happened last night when she blacked out?
an-id-is-used-to-feed-Katia: How thin she is?Pay attention to her left hand.
——十年一剑情如梦,再向苍天问仙踪。
tronn: There's a reference sheet drawn by Kaz here somewhere; Katia is like a twig, with noodly limbs and a bad posture.
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2021: Cloak_of_Gray_Tomorrow_(contest_entry) artist:UberTWOhpTeam character:Katia_Managan clothing_design sketch
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Kewot_Rokar: Hey, um I love this! I have been looking around for a little while for someone to draw my character (THE BEGING ITNTENSIFIES!), and we'll, you are quite on model. If you could, I would really appreciate it. If you actually pander to this, then 1. Holy shit, why are you talking to me, 2. Then the email to ask me at is [email protected]. any way, holy zombie baby Jesus, dis is gud.
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2020: character:Katia_Managan lined_paper_club sketch
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Mediocre_Scrublord: what
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1982: bulge character:Katia_Managan painted_underwear very_casually_underdressed
666: braids character:Katia_Managan character:Little_Katia kittens
307: Blade Daedric_text artist:Norexico character:Katia_Managan looking_badass
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Sheogorath: "Let my life, like the fire I harbor, be brief and intense. ~Katia Managan"
Funny I can still understand my simplified daedric, but I forgot how to roll spliffs and burritos. |
2011: Khajiit Skyrim artist:Man_Of_Mer character:your_weird_OC featured_masterpiece vista wilderness
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showing 10 of 14 comments
Man_Of_Mer: Any pointers on style, shading, physics? (like the snow on the bottom left pine.)
AMKitsune: @Man_Of_Mer: Composition wise, it's very well done. What I would suggest with the quantities of snow, is that the 'patchiness' of the snow on the trees tends to indicate that it has been snowing but the snow is starting to melt in patches. Now in this picture, your Khajiit seems to be sitting quite high up on the mountain, so Id suggest almost entirely covering the trees with snow (as at that height, the snow seems like it hasn't melted in a long time and if the scene is set at the height on the mountain where the snow does regularly melt, the ground 'not-Katia' is sitting on doesn't quite reflect that). To be honest, while seeming like the more 'accurate' thing to do, with this pixely art style, it might leave the trees a bit indistinguishable.
The other thing that I would suggest would be to add some extra details to the valley below. Nothing overly detailed that would stand out against the simplicity of the rest of the picture, but perhaps some patches of forest, a town or two and a few roads/paths to join them? While it might not directly suit the scene in this picture, I suggest it because you would get a greater sense of depth if you could place a few extra points of interest in the mid and background. The background objects having very little detail (almost just blobs at that distance) with light washed out colour. The mid-ground detail having a level of detail and saturation somewhere between that of the background and the foreground (in this case the trees). Of course, the inclusion of any background, mid-ground and foreground elements have to make sense (ideally) and feel right in the context of the picture. If you feel that there's something that you could insert to help give a sense of scale, it couldn't hurt to see how it looks. In this instance, a town/village would probably go better in the mid-ground as it would have to be so small in the background that no-one would be able to tell what it is. As for shading, there isn't really any here. But if you wanted to add shading to this kind of picture, I'd suggest a simple 2 tone shading (which I suck at and couldn't give any meaningful advice on). As for physics, every-thing's on the ground and nothing's floating away, so all seems well here (although this is Tamriel, so the laws of physics don't really apply here...) These are just my thoughts. Make of them what you will.
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reversalmushroom: Jump.
VashTheStampede: Jump while riding a horse
Man_Of_Mer: @AMKitsune: Thanks a bunch! Looking back at actual concept art for Skyrim, I've noticed the palette is most whites and grays. (greys?) I'll get to work! Soon . . .
Mediocre_Scrublord: Greys.
Sasquatch_boote: http://ia.media-imdb.com/images/M/MV5BMjE1MTM4NDAzOF5BMl5BanBnXkFtZTgwNTMwNjI0MzE@._V1_SX640_SY720_.jpg
Sasquatch_boote: @Man_Of_Mer:
Sasquatch_boote: your·self
yərˈself/ pronoun pronoun: yourself; pronoun: yourselves 1. used to refer to the person being addressed as the object of a verb or preposition when they are also the subject of the clause. "help yourselves, boys" 2. you personally (used to emphasize the person being addressed). "you're going to have to do it yourself" |
1972: Cloak_of_Gray_Tomorrow_(contest_entry) artist:Makkon character:Katia_Managan clothing_design
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That being said this linked one is best and should win every award.
http://www.prequeladventure.com/fanartbooru/post/view/1994