DAEDRIC FUN TIP:
Add value to mortals' feeble lives. Tag artists with "artist:(artist name)"
1327: Katia's_wizard_robe Kvatch_arena_armor artist:Makkon character:Katia_Managan featured_masterpiece
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showing 10 of 32 comments
Mediocre_Scrublord: do khajiit even have pawpads?
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MTibbs-89: I would imagine that Khajiit have paw pads. Seems logical. Cats have paw pads. They're for traction, just like our big, nasty callouses on our feet. Imagine trying to run around with completely furry feet. It would be like running in fuzzy socks (kind of hard to do, at least on slick surfaces). Also, they would probably need paw pads on their hands, too, so they could pick things up... and I am taking comments way too seriously and thinking way too hard about the anatomy of a fantasy race.... Ahem.
Nice drawings! :D
Mediocre_Scrublord: I am currently imagining loads of khajiits slipsliding up and down a smooth marble floor, in a jarl's palace or something
Mediocre_Scrublord: Thank you.
CaptainLackwit: Khajiit do actually have paw pads. ESO has confirmed this. I could get screenshots if anyone's curious.
Sasquatch_boote: I think I may just be
WassapDude94: Duuude!
I absolutely love your style! the expressions are really cool, seems like the Kat with the eye patch is attempting small talk with the regular kat, on a sidenote, i also love the reguard gorb idea and colours.
Rick2tails: this is nice. I dont think you need to add paw pads though.her feet look fine as is here
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4890: Cloak_of_Gray_Tomorrow Katia's_adventurer_outfit Katia's_wizard_robe Kvatch_arena_armor PREQUEL_title artist:Artist-GJ booze character:Katia_Managan magic_fire painted_underwear pineapple rags very_casually_underdressed
2145: Kvatch Kvatch_arena_armor accidents_happen artist:Kryfrac character:Katia_Managan comic crossover dwemer_technology fire knock_off oblivion_gate portal_gun spoilers text
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Kryfrac: sorry about the poor quality of some frames and shitty tags, I only had 30 minutes to do this
Geravind: That's why Katia is not in H-L universe. -- Otherwise Gordon would suicide with his crawbar.
Geravind: "Overwatch, sector overrun with biotics. No discount. Wait, what's that yellow felin... arkhhhhhhh!..." [Lost biosignal from civil protection team unit, remaining units, contain.]
Toryu-Mau: Everything that could go wrong has gone wrong, yet there will always be more things to catch fire.
WBGaming81: Hello, and welcome to the Aperture Sience Computer Automated Enrichment Center [Subject Name Here]
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4708: Quill-Weave's_evil_armor Safety_hat animation artist:Baz1S artist:Kazerad character:ASOTIL character:Quill-Weave knock_off law_enforcement
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showing 10 of 12 comments
bluedraggy: You beat me too it Baz1S! Awesome! But I got dibs on Pilgrim Lizards.
JohnnyCheesedog: The treatment my commissions are getting is really increasing the bang for my buck! Awesome work, Baz.
Rick2tails: do it! break the law!!
Toryu-Mau: ... His Justice Sense was tingling... .
Preemptively Stop Right There, Potential Criminal Scum! ]^:(< |
4887: Kvatch_arena_armor artist:The_last_Watcher character:Katia_Managan monochrome sketch torch
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The_Last_Watcher: Thank you. It's a pain in the ass, but for people like yourself, I make an effort. (;
Sashimi: Impressive!....Most impressive! I love seeing these high quality, highly detailed pics.
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Shotgun_Observations: Katia has seen some shit. She looks like she's casually about to kill another Giant Impmaster Murderboss.
angrybacteria: @Norad2: My brain and wrist scream just looking at that mail. Watcher, you are a madman for actually drawing it that way.
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4794: acrobatics actual_talent anachronism animation artist:Bluedraggy artist:Cider character:Katia_Managan chiaroscuro questionable seduction very_casually_underdressed
animated
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showing 10 of 21 comments
AMKitsune: Oh my! So this is what Katia gets up to to pass the time between updates. Not exactly what she had in mind when she arrived in Cyrodiil, but at least it helps her keep fit?
https://i.imgur.com/ZWvLhTM.gif (it's hard extracting clean colour data from layers that have been butchered by gif dithering...)
Raydio: @AMKitsune: I was JUST about to give advice/suggestions about the lighting animation... beat me to it (quite well).
bluedraggy: Yeah! Like THAT AMKitsune! That's what I was going for anyway.
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Streetwind: I'm tagging this as "actual talent" because Katia literally took poledancing classes. It's canon, look it up! :D
Geravind: =ಠ_ಠ= The pole is going down. Katia, don't fail at least in this.
*background music* Shake it, babe. You wanna dance? ![]()
bluedraggy: Suddenly I have a follow-up pic in mind where she's flat on her back with a broken pole atop her and a suitable embarrassed look on her face. :Sadcat:
Rick2tails: @bluedraggy. I`d still give her money even then or better yet help her up assuming bouncers wouldnt kick me out
WBGaming81: By the way, isnt the dancing competition in the web comic like at the next morning (day)
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4906: Blunt prequel_game sprite
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showing 10 of 12 comments
Toxic: @Erick_Rusht: Actually there already is a skill branch! I guess I never uploaded a screenshot of that. There are 3 main columns; Defense, Support, and Offense.
Erick_Rusht: although this sounds probably obvious. If the magic and / or spells are complemented, how much availability and limitation does it have? I will not ask again, if it bothers you.
CaptainLackwit: There's not enough black on the Ebony weapons, I don't think.
PermanentFace: Ebony in Oblivion was gold-filigreed. Not very black at all.
But what's a platinum doing here?
Toxic: @Erick_Rusht: I don't mind the questions, I actually enjoy them because it means people are interested in the game! There will be a few types of primary spells (attack spells) That will use more magicka than other spells. There are a few limitations to magic use, such as no magicka regeneration. By default the magicka will have a max value of 100% and start at 0. More useful and powerful spells will use more magicka and potions will be semi-expensive with a moderate rarity.
@PermanentFace: I added a platinum material to add more variation to the list because without it I thought there wasn't enough material variety. Not to mention that I wanted to stray away from the Elder Scrolls mainstream of weapons (hence the spears and lack of hammers).
MrCoopy: Much better than the first ones, although I have to say that the silver and platinum weapons look a lot alike. My idea to alleviate this would to give the platinum a blueish tinge. Just a thought, but don't think for a second that this is anything other than great work! Keep it up!
Toxic: @MrCoopy: Your kind comment is greatly appreciated. It is a good idea though, so I'll make sure to make a change to the texture.
WassapDude94: Though i do have a question, you said the game will be a full representation of Katia's experience, and that there would be some side quests that wouldnt really affect the story and such afaik, but how would Glass, Ebony and Daedric weapons and stuff fit there?
Toxic: @WassapDude94: Yea it's the training log, I thought it would be neat to implement it. As for your other question, the Glass, Ebony, and Daedric would all have high rarities and not be obtainable until later on, probably not until the player reaches a higher level. When you do get them, they should just be seen as powerful weapons, and having them will not affect the story.
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4910: character:Katia_Managan happy plain_background portrait
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Itchybaboon: Happy Katia
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4902: character:Katia_Managan pixel_art prequel_game text
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showing 10 of 13 comments
Toxic: @Shotgun_Observations: I've thought about this, and it theoretically would work and would actually make the game run smoother, but then it raises the problem that data such as items and skills wouldn't save between sections. As a temporary solution however, this would definitely be a good alternative to completing the game in one playthrough.
Kazerad: What about codes? Like, old games had them, where you’d be given a code to pick up where you left off. Usually it was per level, but you could easily make the code store inventory and stuff too.
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Romann: You ever played cookie clicker ? In this game (and probably many others) you could save the game by :
A) Using cookies. The game automatically does it every minute... The problem with that method is, if the player deletes all their cookies, they would lose all progress. But the a conveniant method. B) Use a string of characters. Basically, it’s like passwords on old games. However, you need to have your code generate the string. C) Let the user download a text file in which all the useful data is stored. It’s extremely useful for backups, however, it the player could easily undo something they didn’t want to happen. Maybe you could use one of those methods.
AMKitsune: @Toxic: Assuming you're working with actionscript3, try looking up 'shared object' tutorials. They're probably one of, if not the easiest ways of saving and loading data with flash.
Toxic: @Kazerad: I actually have experimented with these kinds of codes and they ended up being a couple hundred different digits. The problem however was I couldn't figure out a way to copy them to the clipboard, as you can't highlight text in flash while it is running. As an alternative, I tried to create a document with the text on it but that wouldn't work either.
POMA: You can automatically copy the code to clipboard.
https://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS2F6A31B9-1AE6-4b23-9C12-57A33F4F0516.html
DarthVader: Keep up the good work! I am ready for this game to release!
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Streetwind: I once played a flash game that could write save states to local disk, and also load them again, even while living on the web.
Now if only I could remember the blasted thing's name... it must have been at least ten years since then. |
67: Katia's_wizard_robe amulet_of_silence artist:Pseudonymous books braids character:Katia_Managan character:Little_Katia guar_plush happy kittens magic_fire monochrome painted_underwear quest_book sad sketch spoilers
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In a decade. :(
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BRAIDS WINS OVER
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Uploaded by Kazerad?
Tagged "spoilers"?
Is this truly it?
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