Zargothrax: (I'll let the mods decide if this is to be tagged as 'questionable', 'character:Katia_Managan' (only her fingers are on the image), 'imminent_death', or 'imminent_jelly-neck-time')
Zargothrax: @Skybolt06: Thank you! I'm doing my best.
@APayne1776_2: Cat burns cut deeper when it comes to Katia. So the K word worked better.
@ADudeCalledLeo: Thanks! And yes, I had to make Rajirra have knowledge of Katia's past actions, to be able to roast at maximum efficiency.
@KuroNeko: Ty. Yes I can see that with the bubbles. (There's no BG though, that's just the canvas.) White bubbles usually work much more seamlessly when there's properly painted background everywhere, but to me that was out of scope.
@semiafro007, @Rick2tails: Indeed.
Zargothrax: @ADudeCalledLeo: This is something everyone here should know! Flashpoint is a (mostly) open source Flash game archival project, you can get it here: https://bluemaxima.org/flashpoint/, and yes, it contains all Prequel games. One thing to note though: Excelsior and the Tavia shop games were flagged as 18+, so you can only see them if you enable extreme content in the settings.
I'd go even further, Flashpoint should probably be mentioned under the Flash games in the comic, since it's a much better alternative than watching a walkthrough on youtube. (or, y'know, use ruffle emulator on the site) And thanks! I'm just starting out with backgrounds and landscapes. Don't have much experience there.
Zargothrax: On December 31 Adobe stopped support for Flash player, but it was only today, on January 12th, when they actually sent the bullet through the head of their own creation.
It has been bleeding from innumerable wounds for years, while inadvertently holding back open standards like HTML5 and WebAssembly from finally taking its place. Nevertheless, it played a major part in what we know as Prequel today.
Press F to pay respects.
Zargothrax: Just a random thought (suggestion, take it or leave it) on the tagging problem mentioned:
If tags that are only used once could have red letters that could bring attention to something that is probably a mistake.
I mean, 95% of the time when a new tag is introduced, it's something that we already have a tag for, thus the entry will actually end up missing the tag(s) the artist intended it to have.
Zargothrax: This has to be one of the most adorable Katias here, to date!
Hm. I've got to say the rendering looks oddly inconsistent, as if it was made by 2 artists (face <-> hood, neck, robe), strange.
Still, damn adorable!
Zargothrax: Aw, the blinking animation is so adorable!
And all outfits are portrayed really well
I love how her expression stays the same throughout her journey... She only cries internally.
Zargothrax: @Skybolt06: That is how I felt about the community as well when I joined, almost 3 years ago. My opinion didn't change too much, to be honest!
And yeah, nice cat!
Zargothrax: @Skybolt06, @KuroNeko: Thank you!
The game is set in a high fantasy setting, with something called "source magic", that is wielded by sourcerers. You're one of them. Using source magic can bring creatures over from the void as a side effect, so sourcerers are usually kept under close watch as prisoners and are usually executed or worse...
Each race has a god, and yours called out to you, to be their champion, become Divine and stop the invasions of the void creatures. But you have companions (you travel in a team of 4) and their god did the same to them. And in the end there can be only one Divine.
The best I could describe the game is that it's a true, tactical RPG with very well written characters. No wonder it's developers were tasked to make Baldur's Gate 3 after D:OS2. There are a lot of similarities.
And good luck with the PC, considering the graphics card shortages and scalpers. I wanted to buy one too, later this year, but that seems rather hopeless.
Zargothrax: Never really understood the rationale behind featuring for such a long time. There are many great submissions from artists that are still active, and even more that are several years old gems, waiting to be rediscovered. Therefore, to me it would make more sense to feature something for ~2 weeks, alternating between something new and something old. But maybe I just don't 'get' something behind the decision for featuring longer.
Zargothrax: She also seems to have discovered Skyrim modding, by the looks of the impressive improvements in physics simulation and —more tellingly— by where it is mainly applied
Zargothrax: @ADudeCalledLeo: The AI got confused there.
And at this point I'm not sure if this should be tagged as Mysticism or Dwemer technology... But either way, it's awesome that this happened!
Zargothrax: I recommend you google "upside down drawing". I don't think it's necessary for me to explain it, others have done so much better than I could.
I've heard people saying that it's not a good way to practice, but what they are forgetting is that it's not for artists with intermediate (or better) skills and it's not something you have to practice for years either. It's an exercise that can do wonders when you've just started out in drawing from reference. Practicing it for just 1 weeks in my opinion should be enough to learn what that exercise is supposed to teach you.
Dramatic Descriptions
- Reply
- Reply
Looks a bit like it's "1.0" though. Like she's celebrating a software release
- Reply
- Reply
- Reply
- Reply
- Reply
So painted underwear next?
- Reply
- Reply
- Reply
- Reply
- Reply
- Reply
- Reply
@APayne1776_2: Cat burns cut deeper when it comes to Katia. So the K word worked better.
@ADudeCalledLeo: Thanks! And yes, I had to make Rajirra have knowledge of Katia's past actions, to be able to roast at maximum efficiency.
@KuroNeko: Ty. Yes I can see that with the bubbles. (There's no BG though, that's just the canvas.) White bubbles usually work much more seamlessly when there's properly painted background everywhere, but to me that was out of scope.
@semiafro007, @Rick2tails: Indeed.
- Reply
- Reply
- Reply
- Reply
- Reply
I'd go even further, Flashpoint should probably be mentioned under the Flash games in the comic, since it's a much better alternative than watching a walkthrough on youtube. (or, y'know, use ruffle emulator on the site)
And thanks! I'm just starting out with backgrounds and landscapes. Don't have much experience there.
- Reply
- Reply
It has been bleeding from innumerable wounds for years, while inadvertently holding back open standards like HTML5 and WebAssembly from finally taking its place. Nevertheless, it played a major part in what we know as Prequel today.
Press F to pay respects.
- Reply
- Reply
- Reply
She kinda has nightmare eyes though
- Reply
- Reply
- Reply
- Reply
If tags that are only used once could have red letters that could bring attention to something that is probably a mistake.
I mean, 95% of the time when a new tag is introduced, it's something that we already have a tag for, thus the entry will actually end up missing the tag(s) the artist intended it to have.
- Reply
- Reply
- Reply
Also, pretty adorable.
- Reply
- Reply
- Reply
Hm. I've got to say the rendering looks oddly inconsistent, as if it was made by 2 artists (face <-> hood, neck, robe), strange.
Still, damn adorable!
- Reply
- Reply
And all outfits are portrayed really well
I love how her expression stays the same throughout her journey... She only cries internally.
- Reply
And yeah, nice cat!
- Reply
- Reply
- Reply
- Reply
The game is set in a high fantasy setting, with something called "source magic", that is wielded by sourcerers. You're one of them. Using source magic can bring creatures over from the void as a side effect, so sourcerers are usually kept under close watch as prisoners and are usually executed or worse...
Each race has a god, and yours called out to you, to be their champion, become Divine and stop the invasions of the void creatures. But you have companions (you travel in a team of 4) and their god did the same to them. And in the end there can be only one Divine.
The best I could describe the game is that it's a true, tactical RPG with very well written characters. No wonder it's developers were tasked to make Baldur's Gate 3 after D:OS2. There are a lot of similarities.
And good luck with the PC, considering the graphics card shortages and scalpers. I wanted to buy one too, later this year, but that seems rather hopeless.
- Reply
- Reply
- Reply
- Reply
- Reply
- Reply
- Reply
- Reply
And at this point I'm not sure if this should be tagged as Mysticism or Dwemer technology... But either way, it's awesome that this happened!
- Reply
I've heard people saying that it's not a good way to practice, but what they are forgetting is that it's not for artists with intermediate (or better) skills and it's not something you have to practice for years either. It's an exercise that can do wonders when you've just started out in drawing from reference. Practicing it for just 1 weeks in my opinion should be enough to learn what that exercise is supposed to teach you.