AMKitsune: @Kazerad: Incase you're referring to my comment, it's still there (link and all). Seeing as you now seem to know about this other booru's text handling plugin, I'll go ahead and try to delete my comment.
AMKitsune: @Armored-Struggle-Wagon: Very well, that's how you did. I pretty much have to agree with Valkaiser on this one. Her limbs are nicely proportioned, the armor's well detailed whilst keeping the same style as the rest of the image, the pose is believable and her expression is absolutely adorable.
Going back to Valkaiser's knee comment, I can see where there may be some confusion. Based on Katia's canon proportions, yes, her knee plate thingies sit just above the top of her boots. However, you should also bare in mind that canon Katia has quite stubby little legs that are about the same length as her torso while what you've drawn are closer to what you could call 'anatomically correct' proportions (Strictly speaking, Kazerads placement of Katia's knee guards doesn't make anatomical sense. As far as I can tell at least). Of course, what looks best depends on the style of drawing at the end of the day. Just like how a chiby bobble-headed character (not referring to Katia here) can look good in their own right despite being an anatomical abomination XD
Incase you're interested, I shifted her knee plates up a tad like Valkaiser suggested just to see how it looked.
https://www.dropbox.com/s/hqlfha3st1n1pjd/katia%20knee%20edit.png?dl=0
(I also faffed around with the contrast/colours and antialiased it, but that was just out of a force of habit and not meant as criticism)
Again though, beside that, it's all pretty damn good :D (and I'll say again, absolutely adorable)
AMKitsune: @Kazerad: I'm sorry, I couldn't help myself.
http://a-m-kitsune.tumblr.com/post/131715992899/not-entirely-sure-why-i-even-did-this-its-not
I fully acknowledge that I have a problem and will seek help as soon as a support group for video making prequel fans makes itself available.
And once again Radian, fantastic work as usual :D.
AMKitsune: @POMA: Sure, her shoulder jumps around a bit, bit I'm going to tell you that you did a good job with it anyway because that's my opinion and I'm in a sharing mood :D.
AMKitsune: @Baz1S: When I rotate it, would you mind if I cropped out the empty space to the right, upped the contrast a tad and made the image a bit smaller? Or would you prefer it just rotated?
AMKitsune: It's not often that you see a character with such visually unique and striking markings. Even less so when combined with 'kitty mutton chops' XD.
AMKitsune: This is so awesome! While I'm not a massive starwars nut, I'm familiar enough to know what scene this is meant to be and it has to be said that the parallels here are just perfect.
The painting's also bloody brilliant, just in case I hadn't made that clear XD
AMKitsune: @KillerfishSG: There've been a few, but not as many as recent clothed pictures.
@POMA: Ooh, what a conundrum! with every bite, she gets less and less hungry but looses more and more of her dignity! Whatever should she do?
Seriously though, great job on this. The only thing that's missing here is her lighter chest colouration. Besides that though, top notch stuff :D
AMKitsune: Technically speaking, wouldn't this be considered more of an art jam than a collaboration?
Although, could you imagine getting a bunch of the artists here to simultaneously work on a single picture? I don't know if it would result in something fantastic or end up a complete disaster XD
AMKitsune: Amazing painting.
Has to be said though, I'm not sure what to make of the red hair. It's just about unfamiliar enough to me to seem weird. Then again, I'm not familiar with the crossover so that's understandable enough XD.
Once again, fantastic stuff :D
AMKitsune: @Radian: Unfortunately so (to me at least). I see what you mean with the coloured reflection, but on a surface that dark and being reflected from that distance, I'd imagine that the reflected light would be so soft and so diffuse that it would barely be noticeable, let alone project much colour onto the wall. At least that's how I'd imagine it would work in this scene.
Regarding there being more grey-scale wonders, let's hope RedRuin creates many more. The two of you'd make a good team :)
AMKitsune: Absolutely amazing!
There's a bit of 'colour bleed' (if that's the right term for it...) just above her head and window-side shoulder, but besides that, this is spectacular. The colours make the image so much better than it was as a grey-scale one. Even then, it was already pretty damn amazing.
I really hope we'll be seeing many more paintings like this from you in the future.
AMKitsune: One day, the counter-terrorists will find a goggle provider that will stock Khajiit friendly goggles.
Until then, Katia's going to have to make to with just wearing them on her forehead like a badass.
Great stuff. I really like the 'stippled' effect with the shading. Really helps break up the flats and gives it a bit of texture.
AMKitsune: So what kind of clay (or clay-like substance) is this? Is it the kind that can go in the oven and emerge hardened like a colourful, shaped rock? Or regular 'doesn't go in the oven' clay?
AMKitsune: I know some other people will see this as being lewd and questionable simply because it contains nudity (partial or otherwise) but I think it's actually a very beautiful rendition of the scene.
Pose, details, lighting, it all looks like it could have been painted from a real life reference.
I have to ask, did you paint this in colour then desaturate it or was the whole thing actively painted in greyscale? The reason I ask is because I notice that she's missing the lighter colouration (or shading in this case)on the front of her torso. Just a little thing that is often overlooked but really helps make Katia as recognisable as she is.
Also, I don't know if you're aware, but looking at the histogram of this, there's nothing at the higher and lower ends of the brightness range. I don't know whether that was a conscious decision on your part, but applying a quick 'auto curves' adjustment to it really ups the contrast, making the light glow and the shadows deeper without loosing any of those glorious brush strokes. Something to think about I suppose. In case you're interested, I've made a quick comparison of the same image with different level adjustments on it to show how some of the various level adjustments can look.
The second image should be 'mathematically perfect' (with a 0.11% clipping threshold) as far as pixel levels go, with (practically) none of your original detail being lost. The third image is just some further tweaking I did purely by personal taste. Your image will look slightly different from one monitor/screen to the next so no single image will look the best on all devices. Make of that what you will.
Once again though, this is an extremely beautifully made scene that I personally wouldn't even consider questionable. The version that you linked should really be kept up to as it's a shining example of actual 'artistic' nudity. Extremely tasteful and well put together.
I really hope we'll be seeing more of this style of artwork from you in the future.
AMKitsune: @Geravind: There is shading here (quite nice shading in fact). It's just very low contrast in some areas. It's probably the perspective of the road and Katia's shadow that's giving you a 2D vibe more so than the shading.
That aside though,
@Radian: the anatomy, pose, clothing and shading (while a bit low contrast in places) really is spot on.
If I could make one suggestion though, a good way to add a sense of depth to a picture is to both blur and fade shadows more as they fall further away from the subject casting them. Different light sources can cast shadows differently but that's a good rule of thumb for natural sunlight of other kinds of 'single source diffuse light'.
AMKitsune: This really is quite fantastic. I had to think for quite a while to come up with any critique and even then, they're only minor suggestions.
The lower part of her fight leg (as we look at it) seems a tad longer than the upper part.
Her other leg is a little on the long side too.
When standing in a 'tip toe' position, she would most likely have her toes curled upwards.
Her tail look like it's sticking out at a near 90 degree angle from the base of her spine.
The fire and magic swirleys could possibly be a little brighter to.
As usual, these are just my personal opinions and may or may not be to your tastes.
In case you're interested, I made a quick and messy edit to show you what I mean.
https://www.dropbox.com/s/4vmz9vjhvcwo74y/deecio%20katia%20edit.png?dl=0
AMKitsune: @Francix: I'd whole heartedly agree, but I think we'd be better off waiting for all the models to end up in a group shot. Now THAT would be truly feature worthy.
AMKitsune: Good god, how did you get so much detail in his hood and ears? I'll be honest, at first I wasn't sure how I felt about an opaque Aggy, but after a little while, it's really grown on me. Fantastic job.
AMKitsune: There's something a little magic about seeing your favourite characters in real 3d space. It's even better when they look as good as this! I hope we'll be seeing shots with both Katia and QW in them. That would just be something else entirely :D.
AMKitsune: What's wrong with the image size? It's a good high resolution without being 'stupid high' resolution. The best of both worlds.
As far as critique goes, the only things that I can see that could use a little work are the shapes of her head and neck. As they are, her neck's a bit on the wide side and her head seems oddly shaped and positioned relative to her neck (her head strangely melds into her torso). Kazerad has a good example of a profile shot of Katia's head on this 'drawing guide'
Besides that though, everything else's brilliant. The pose and clothing are spot on, the lighting's soft but believable and the 'blinding effect' matches the comic while having it's own eerie 'realism' about it.
AMKitsune: @Armored-Struggle-Wagon: How about little Katia snuggling up to a 'Blanket of arcane protection', happy in the knowledge that the bad monsters and royalty can't get her? As much as I don't want to counter Kazerad's suggestion, I feel the need to offer a non-bloody alternative.
Dramatic Descriptions
- Reply
Katia's a fiery fisted baddass now.
I really shouldn't be surprised, but this picture really emphasises the 'baddass'.
- Reply
- Reply
Going back to Valkaiser's knee comment, I can see where there may be some confusion. Based on Katia's canon proportions, yes, her knee plate thingies sit just above the top of her boots. However, you should also bare in mind that canon Katia has quite stubby little legs that are about the same length as her torso while what you've drawn are closer to what you could call 'anatomically correct' proportions (Strictly speaking, Kazerads placement of Katia's knee guards doesn't make anatomical sense. As far as I can tell at least). Of course, what looks best depends on the style of drawing at the end of the day. Just like how a chiby bobble-headed character (not referring to Katia here) can look good in their own right despite being an anatomical abomination XD
Incase you're interested, I shifted her knee plates up a tad like Valkaiser suggested just to see how it looked.
https://www.dropbox.com/s/hqlfha3st1n1pjd/katia%20knee%20edit.png?dl=0
(I also faffed around with the contrast/colours and antialiased it, but that was just out of a force of habit and not meant as criticism)
Again though, beside that, it's all pretty damn good :D (and I'll say again, absolutely adorable)
- Reply
http://a-m-kitsune.tumblr.com/post/125973022818/pre-imp-incident-of-course-assuming-they-have
- Reply
- Reply
- Reply
It's perfect!
- Reply
- Reply
All classic symptoms of Katia withdrawal.
- Reply
- Reply
... In a strictly platonic sense, of course...
- Reply
- Reply
http://a-m-kitsune.tumblr.com/post/131715992899/not-entirely-sure-why-i-even-did-this-its-not
I fully acknowledge that I have a problem and will seek help as soon as a support group for video making prequel fans makes itself available.
And once again Radian, fantastic work as usual :D.
- Reply
- Reply
Not enough 4 leaf clovers. XD
You know what? The shiny sword knocks it up to a 9.
- Reply
- Reply
- Reply
Still, great stuff XD.
- Reply
- Reply
The sadness is too much!
- Reply
- Reply
There we go, much better XD
- Reply
- Reply
The painting's also bloody brilliant, just in case I hadn't made that clear XD
- Reply
@POMA: Ooh, what a conundrum! with every bite, she gets less and less hungry but looses more and more of her dignity! Whatever should she do?
Seriously though, great job on this. The only thing that's missing here is her lighter chest colouration. Besides that though, top notch stuff :D
- Reply
Something like that maybe?
- Reply
Although, could you imagine getting a bunch of the artists here to simultaneously work on a single picture? I don't know if it would result in something fantastic or end up a complete disaster XD
- Reply
- Reply
Has to be said though, I'm not sure what to make of the red hair. It's just about unfamiliar enough to me to seem weird. Then again, I'm not familiar with the crossover so that's understandable enough XD.
Once again, fantastic stuff :D
- Reply
(Hopefully MyUsernamesMud doesn't mind me using his music here)
- Reply
Regarding there being more grey-scale wonders, let's hope RedRuin creates many more. The two of you'd make a good team :)
- Reply
There's a bit of 'colour bleed' (if that's the right term for it...) just above her head and window-side shoulder, but besides that, this is spectacular. The colours make the image so much better than it was as a grey-scale one. Even then, it was already pretty damn amazing.
I really hope we'll be seeing many more paintings like this from you in the future.
- Reply
Until then, Katia's going to have to make to with just wearing them on her forehead like a badass.
Great stuff. I really like the 'stippled' effect with the shading. Really helps break up the flats and gives it a bit of texture.
- Reply
- Reply
- Reply
- Reply
Fantastic job :D
Also, itty bitty kitty paws :3
- Reply
It's not until you see the scene drawn out like this that you fully realise how bizarre the whole thing is.
Good stuff :D
- Reply
Pose, details, lighting, it all looks like it could have been painted from a real life reference.
I have to ask, did you paint this in colour then desaturate it or was the whole thing actively painted in greyscale? The reason I ask is because I notice that she's missing the lighter colouration (or shading in this case)on the front of her torso. Just a little thing that is often overlooked but really helps make Katia as recognisable as she is.
Also, I don't know if you're aware, but looking at the histogram of this, there's nothing at the higher and lower ends of the brightness range. I don't know whether that was a conscious decision on your part, but applying a quick 'auto curves' adjustment to it really ups the contrast, making the light glow and the shadows deeper without loosing any of those glorious brush strokes. Something to think about I suppose. In case you're interested, I've made a quick comparison of the same image with different level adjustments on it to show how some of the various level adjustments can look.
https://www.dropbox.com/s/pnbv9zxkpalaa45/redruin%20image%20comparison.png?dl=0
The second image should be 'mathematically perfect' (with a 0.11% clipping threshold) as far as pixel levels go, with (practically) none of your original detail being lost. The third image is just some further tweaking I did purely by personal taste. Your image will look slightly different from one monitor/screen to the next so no single image will look the best on all devices. Make of that what you will.
Once again though, this is an extremely beautifully made scene that I personally wouldn't even consider questionable. The version that you linked should really be kept up to as it's a shining example of actual 'artistic' nudity. Extremely tasteful and well put together.
I really hope we'll be seeing more of this style of artwork from you in the future.
- Reply
That aside though,
@Radian: the anatomy, pose, clothing and shading (while a bit low contrast in places) really is spot on.
If I could make one suggestion though, a good way to add a sense of depth to a picture is to both blur and fade shadows more as they fall further away from the subject casting them. Different light sources can cast shadows differently but that's a good rule of thumb for natural sunlight of other kinds of 'single source diffuse light'.
- Reply
- Reply
The lower part of her fight leg (as we look at it) seems a tad longer than the upper part.
Her other leg is a little on the long side too.
When standing in a 'tip toe' position, she would most likely have her toes curled upwards.
Her tail look like it's sticking out at a near 90 degree angle from the base of her spine.
The fire and magic swirleys could possibly be a little brighter to.
As usual, these are just my personal opinions and may or may not be to your tastes.
In case you're interested, I made a quick and messy edit to show you what I mean.
https://www.dropbox.com/s/4vmz9vjhvcwo74y/deecio%20katia%20edit.png?dl=0
- Reply
- Reply
- Reply
- Reply
- Reply
- Reply
As far as critique goes, the only things that I can see that could use a little work are the shapes of her head and neck. As they are, her neck's a bit on the wide side and her head seems oddly shaped and positioned relative to her neck (her head strangely melds into her torso). Kazerad has a good example of a profile shot of Katia's head on this 'drawing guide'
http://www.prequeladventure.com/fanartbooru/post/view/999
Besides that though, everything else's brilliant. The pose and clothing are spot on, the lighting's soft but believable and the 'blinding effect' matches the comic while having it's own eerie 'realism' about it.
I hope that was of some help.
- Reply
- Reply
*rhythmically bangs fists on table*